Adrien Dinzey

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Pokémon Machine Learning Analysis

03/2022 — 04/2022 (completed)

Have you ever noticed that in some video games, no matter the genre, characters tend to follow certain "archetypes" in battle? For example, you might have a beefy, strong but slow character, a precise, high-damage character or a speedy but weak character. To go one step further, have you ever noticed that when the concept of "types" or "elements" are involved, these archetypes are even more common? This project was to set out to find if this trope is present in the Pokémon games. Click here for the full report!


The full project is available here